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3D models

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13D models Empty 3D models Wed Mar 31, 2010 1:49 pm

cenaris

cenaris

I'm more than a little interested in making a few 3D models. Nothing complicated or anything. Just 3D models of things. With no knowledge or money to get or work with big industry standard stuff I'm picking Blender. Anyone use it who wants to help out a noobie?

23D models Empty Re: 3D models Wed Mar 31, 2010 4:20 pm

Smelge

Smelge

Ffffuuuu...

There are a variety of 3d modelling programs out there. Blender is the worst. It might be free, but good god is it tough to learn.

Get yourself on MSN and have a chat, I have something better than Blender, and easier to learn and use.

33D models Empty Re: 3D models Thu Apr 01, 2010 12:09 am

cenaris

cenaris

But I must blend!

Might chat. Might not.

Out of curiosity, does anyone do 3D modelling here anyway?

43D models Empty Re: 3D models Thu Apr 01, 2010 8:25 am

Smelge

Smelge

I'm learning something along those lines, which is the program I think you should try.

Zbrush.

Basically, rather than building stuff out of base shapes and altering them, you have the digital equivalent of a lump of clay. You can mould and sculpt it how you want in 3d, and using graphics tablets. It's apparently easier to learn than most other programs.

53D models Empty Re: 3D models Thu Apr 01, 2010 9:01 am

Pietja



Smelge wrote:Zbrush.

All I can say that my friend uses this stuff and he only said positive stuff about it, so I think I can also recommend it.

http://pietja8t8.deviantart.com/

63D models Empty Re: 3D models Sun Apr 04, 2010 4:23 am

26_9



Well,I've heard about technology of auto-creating of "3D" with using existing "2D" .

73D models Empty Re: 3D models Mon Apr 05, 2010 11:20 pm

CyberCorn Entropic

CyberCorn Entropic

Blender is a powerful 3D program capable of modeling, animating, and game-building up there with the popular commercial programs. While versions up to the present 2.49 tend to be tough to learn, the upcoming 2.5 appears to have a redesigned user interface that might make it easier to figure out. Maybe.

Blender-oriented sites I've bookmarked:
Blender 3D: Noob to Pro
BlenderNation
BlenderArt Magazine
Blender Materials
...And those are just a few offhand. I think you'll find BlenderNation most useful.

There are also a number of books available on how to use Blender. You should be able to find them in the computer manual section of your well-stocked book store.


Quoth Smelge:
Zbrush.

Basically, rather than building stuff out of base shapes and altering them, you have the digital equivalent of a lump of clay. You can mould and sculpt it how you want in 3d, and using graphics tablets. It's apparently easier to learn than most other programs.
Blender can do this too with its Sculpt Mode.


Quoth 26_994:
Well,I've heard about technology of auto-creating of "3D" with using existing "2D" .
There is also Google SketchUp, a free, yet pretty good CADD-like graphics program that's easier to get started with than Blender is (there is also a pay-for Pro version). One of SketchUp's better points is its Photo Match ability, allowing a user to take a photo and sketch over it, using perspective to create a 3D model.

http://www.freewebs.com/roadstripe/index.htm

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