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1 Hello? on Fri Mar 23, 2012 8:36 am

TIL: Normal denzines can't talk.
Also, im surprised he knew the right phone number!

Last edited by zipperipper on Fri Mar 23, 2012 10:17 am; edited 1 time in total

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2 Re: Hello? on Fri Mar 23, 2012 9:23 am

"We're sorry, the number you have dialed is disconnected and is no longer in service...." Laughing

The poor fellow.

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3 Re: Hello? on Fri Mar 23, 2012 10:07 am

So funny!!! It looked like from the denizen's last panel is telling Art something like this. "And so to make a long story short. GET ME THE HELL OUT OF THIS DANGEROUS PLACE, PLEASE!!!!" Laughing

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4 Re: Hello? on Fri Mar 23, 2012 10:16 am

Unfortunately, gestures and body language don't communicate very well down a 'phone line.

So, it looks like we're into a new arc - "Little Lost Denizen". Smile

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5 Re: Hello? on Fri Mar 23, 2012 4:30 pm

Little Lost Denizen tries to build a machine to get back to Art and other, he turns the machine on. There's a load of smoke and lightning. Denzien gets shot into the past. When he lands he cracks his face, and becomes Jack!!

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6 Re: Hello? on Fri Mar 23, 2012 5:56 pm

Looks like our Little Lost Denizen is making a..


Solo Endeavor..


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7 Re: Hello? on Sat Mar 24, 2012 2:28 am

zipperipper wrote:
Also, im surprised he knew the right phone number!

Who says this was his first attempt? I can well picture a denizen settling down for the long haul...
000-000-0000... *shrug* *reset*
000-000-0001... *shrug* *reset*
051-312-4421... *berrrrp... berrrp* Hello?

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8 Re: Hello? on Sun Mar 25, 2012 11:21 am

zipperipper wrote:Also, im surprised he knew the right phone number!
Of course they'd know the answer to a technical question like that! Hell, the Denizens probably installed and upgraded Art's home broadband and 'phone system so it's ten times faster than their connection bandwidth should allow!

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9 Re: Hello? on Mon Mar 26, 2012 11:56 am

"Sorry, I don't speak mime."

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10 Re: Hello? on Wed Mar 28, 2012 3:37 am

Oh, you poor, adorable mute shadow, you. Let's hope he makes it home alright...

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11 Re: Hello? on Fri Mar 30, 2012 12:51 pm

should have used mores code that would have at least traveled

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12 Re: Hello? Today at 1:58 am

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